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> I think that your idea it's possible and can be made now.
> There is an extension language with it's byte code very
> simililar to VB and cross-platform, it's name is LUA.
> The only thing you need to do is link its lib and call
> the code as an string or as a compiled file. Then you can
> retrieve the retur values as a vector, a single float, etc.
There is already a patch of POV-Ray called POV-Man that allows you do write
shaders in a shader language in separate files that are compiled.
But what I was talking about was a solution in POV-Ray script that could be
written directly in the scene file.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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